TesLAN
Seasonic Counter-Strike 2

Seasonic Counter-Strike 2

Party Size: 5

Description

Counter-Strike has long been one of the most stable competitive fps shooters in the eSports scene. LAN tournaments have been held since counter-strike 1.6. Can you find all the perfect smoke spots and know the right spray patterns? Then this tactical shooter is just for you. Join us with your team of 5 and battle against other teams to secure victory. 

Ruleset

The game is played in a default 5v5 format akin to the one used in premier, Faceit or any big tournament. The map pool that is used during the tournament is the same one as the current competitive map pool as specified by Valve at the start of the competition (so if Train is added back into the map pool days before the tournament, Train will be part of the pool). If any changes to the map pool happen during the tournament, the map pool will stay as it was during the start of the competition.


Map banning happens in two ways depending on BO1’s or BO3’s:

  • BO1:
    • Team A removes one map.
    • Team B removes two maps.
    • Team A removes two maps.
    • Team B removes one map.
    • The remaining map will be played. The starting sides on the map are determined by a knife round.
  • BO3: 
    • Team A removes one map.
    • Team B removes one map.
    • Team A picks one map.
    • Team B picks one map.
    • Team A removes one map.
    • Team B removes one map.
    • The remaining map is played as a decider if required. Every team decides the starting sides on the map choice of their opponent. The starting sides on the last map are determined by a knife round.


In case of a draw after all 24 regulation rounds have been played, overtime will be played in best out of 6 mode (mp_maxrounds 6) and with $12,500 start money (mp_startmoney 12500). At the start of each overtime, teams will stay on the side from which they played the previous half - during half-time sides will be swapped. Teams will continue to play overtime until a winner has been found.


The following match settings will be used for tournament matches: 

  • Rounds: Best out of 24 (mp_maxrounds 24)
  • Round time: 1 minute 55 seconds (mp_roundtime 1.92)
  • Start money: $800 (mp_startmoney 800)
  • Freeze time: 60 seconds (mp_freezetime 60)
  • Buy time: 20 seconds (mp_buytime 20)
  • Bomb timer: 40 seconds (mp_c4timer 40)
  • Overtime rounds: Best out of 6 (mp_overtime_maxrounds 6)
  • Overtime start money: $12,500 (mp_overtime_startmoney 12500)
  • Round restart delay: 5 seconds (mp_round_restart_delay 5)
  • Break during half time for Challenger level tournaments and above: 3 - 4 minutes
  • Break during half time in overtime: disabled
  • Prohibited items: none (mp_items_prohibited "")


More details about the exact rule set can be found in the ESL Pro Tour - CS Game Specific Rules 2024 document on the website of ESL (with exception/altering of Section 1.x, 2.3.2, 2.3.3, 2.5, 2.6, 2.7.1, 2.8.1, 2.10.1 are not relevant or altered).


Registrations closed